Bloom is an international student project created in 2013. The original creators were all students of the USC (University of Southern California) and invited people worldwide to participate in their ambitious graduation project. In total the team consisted of more than 60 people of which half were in house.

When it came time to enter the production fase I was invited as a 3D artist. They liked my first asset and that also became their texture art style from there on. I ended up doing quite a number of characters and props for the game you can find below.

Download the Bloom game here

Tree of Life original concept by Bryce Kho
Flame Thrower original concept by Veronica Liwski


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