I worked on this game during my internship at Paladin Studios.
Most of my work was polish that included:
- 3D modelling
- Level Decoration
- Art Optimization
- Shader and material tweaking
I had a hand in every single 3D scene of the game.
Below are a few selections of my work:
I did the lighting, terrain painting, water shader tweaking, decoration and blossom particles of this level
I did the environment prop modeling, lighting, terrain adjustments and decoration of this level
I did foliage props, lighting, terrain painting and decoration of this level.
I did the crystal material setup, water/terrain painting, lighting and slight decoration tweaks on this level. animated: http://gfycat.com/ifr/QuerulousEmptyGnu