Rob And Roll

I worked on this game during my internship at Paladin Studios.

Most of my work was polish that included:

  • 3D modelling
  • Texturing
  • Unwrapping
  • Lighting
  • Level Decoration
  • Art Optimization
  • Shader and material tweaking
  • Particles

I had a hand in every single 3D scene of the game.
Below are a few selections of my work:

 

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